xAI’s volume tier for stills. Generate every frame in a project rather than only the ones that ship, with Hypernatural still attaching your characters and products.
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The price of a draft, with the references of a final.
A fraction of what the premium image models charge, so a board full of frames is a routine spend rather than a decision.
Generate the full sequence in one go, so you are choosing between shots you can actually see instead of imagining them.
@mention a cast member and a product in one shot and Hypernatural sends both photos, which Grok Imagine works from at once.
Hand back an image with a written instruction and Grok Imagine re-renders to match, instead of rolling a fresh shot.

Cheap renders mean you are not budgeting each one. Try the framing three ways, keep the one that works, and spend what you saved on the shots that matter.

@mention a saved product and Hypernatural attaches the photo and keeps its colors and marks out of the prompt, so Grok Imagine works from the picture rather than a written description of it. The wordmark, the mascot, the check border and the small print on the label come back as drawn, instead of the near-miss you get from describing a brand in words.

Grok Imagine reads more than one reference at a time. @mention a character and a product in the same shot and Hypernatural attaches both, so they arrive together — the likeness from your cast, the can from the product shelf — in a scene neither reference was photographed in.
Grok Imagine is xAI’s image model, and in Hypernatural it sits at the bottom of the image pricing — the tier built for volume. That makes it the one to reach for when you need a lot of frames: drafting every shot of a storyboard, trying a framing several ways before committing, or filling out a long project where a premium per-image rate would add up fast.
It is the cheapest rate Hypernatural charges for an image, shared with Seedream v4 and the lightest Flux tier. Hypernatural’s picker puts each model’s cost beside its name, so the number is in front of you at the moment you choose rather than on a bill afterwards.
Yes. Add the character to your cast once, then write its @handle in every shot that features it — the @handle is what tells Hypernatural to attach the portrait, so a bare name will not do it. Grok Imagine renders that likeness into whatever scene the shot describes, and it accepts more than one reference at a time, so a character and a product can appear together in the same frame. What they wear follows the shot.
Yes. Grok Imagine has a separate editing mode: hand it the image plus a written instruction and it re-renders to match, rather than generating a fresh shot you then have to re-match to the rest of your project. You can attach reference images to steer the edit.
Yes. Hypernatural makes the still the opening frame of a shot, and a video model animates it from there. Settling the framing as an image first is the point: stills at this tier cost a fraction of what video does, so getting the composition right here is far cheaper than finding out it was wrong after a video render.
Yes. Image and video models are chosen separately on a project, so Grok Imagine stills can feed shots animated by Seedance or Veo. Switching either one leaves your cast, styles, and brand assets untouched, so changing model is not changing look.
Hypernatural Desktop
Hypernatural Desktop has Grok Imagine built in. Ask your agent to use it in any workflow, like these.
Turn a raw webcam or talking-head recording full of retakes into a tight rough cut of the best takes, then make it EXTRA in the client's own brand: kinetic titles, karaoke captions, synthesized sound effects and motion graphics that react to the speaker's face and hands, with type behind them that's never more than a little hidden. Use for founder or creator explainers, launch and feature videos, and any 'cut my takes and go wild with graphics' request.
Make a finished narrative video from a written script: adapt it into script.json, cast and perform the voices, design the sets, stage the cast in stills, compose every shot with its dialogue spoken in the cast voices, composite titles over the footage, then make the cuts and deliver. For scripted shorts, skits, training dramas, quiz shows and multi-character scenes made from nothing but text.
Make a ~35 s faceless marketing explainer for an app or product from its own code repo or website: a voiceover over kinetic type in the brand's colours and the product's real screenshots in a phone frame, with a music bed, built as one hn4a-compositor spec cued from the voice take's own word times. Problem, brand, three how-it-works steps, one feature, social proof, end card. Covers mining the repo for copy, facts and images, a script and aspect gate, the opening scene in a few looks on estimated word times shown live minutes after the script, beside the voice and music auditions, then the whole layout in the picked look cued to the picked voice, shown live before the render. Costs well under $1. For an ad with a presenter avatar and rebuilt UI, use workflow-product-ui-video.
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