Whether you need a narrated slide deck, a video ad, or a fully-generated movie trailer, workflows give your agent the end-to-end skills to get there, while keeping you in the director’s chair.
Official
Make a finished narrative video from a written script: adapt it into script.json, cast and perform the voices, design the sets, stage the cast in stills, compose every shot with its dialogue spoken in the cast voices, composite titles over the footage, then make the cuts and deliver. For scripted shorts, skits, training dramas, quiz shows and multi-character scenes made from nothing but text.
Make a ~35 s faceless marketing explainer for an app or product from its own code repo or website: a voiceover over kinetic type in the brand's colours and the product's real screenshots in a phone frame, with a music bed, built as one hn4a-compositor spec cued from the voice take's own word times. Problem, brand, three how-it-works steps, one feature, social proof, end card. Covers mining the repo for copy, facts and images, a script and aspect gate, the opening scene in a few looks on estimated word times shown live minutes after the script, beside the voice and music auditions, then the whole layout in the picked look cued to the picked voice, shown live before the render. Costs well under $1. For an ad with a presenter avatar and rebuilt UI, use workflow-product-ui-ad.
Make a fully generated animated music video from a song: map the song to its bar grid, write a treatment, pick a drawn look from style frames, cast the characters on model sheets, write the shot list on the bars, make one still and one animated clip per shot, cut every shot exactly on its bars, then add kinetic lyric captions that land on the sung syllables and pulse on the beat. For cartoon and drawn-style music videos without lip sync; for a multi-look video with live-action scenes and singing on camera, use workflow-multi-style-music-video.
Make a 20–30 s 3D-animated product ad from a brand's website and product photos: the product itself becomes the hero character (a can that walks, shops and reacts), with its label kept exact, in a stylized or real-looking world that acts out what the product promises, narrated, with a music bed and titles in the brand's font, colours, logo and CTA, delivered at 16:9 and 9:16. This product-character recipe owns its production sequence: brand and facts from the site, an ad script with a hook and a story world, a gate with a price, the product character's sheet, stills, one motion test, the batch on H3 Max, voice and bed, the base cut, the brand's titles shown live, and both aspects. For a drinks, snack, beauty or household product, or software with one clear object to animate; for a handmade clay look use workflow-website-to-claymation-ad.
Take footage someone already has (a webcam or talking-head video, a creator short, a cut of best takes) and make it more exciting in their brand: captions in a chosen style, kinetic titles, type behind the person, titles that react to their face and hands, graphics for the words, punch-ins and shakes on hits, and synthesized sound effects, at the intensity they pick from captions-only to go wild. Free and local; the first build takes about an hour. Use for 'add captions and motion graphics', 'make my video pop', 'go wild with graphics', augmenting shorts, reels and webcam videos.
Make a narrated animated learning video (1–3 min) from a lesson plan, a topic or a doc: one or two recurring guide characters teach one idea per scene in a drawn 2D, 3D or paper-cut look, with a recap and a question to check understanding, diagrams and key words composited on top, and calm captions. Covers the learning beats and their gate, the look and the characters' sheets, a set the scenes share, stills, one motion test then the batch, the narration with word times, the base cut, the diagrams and type cued on the words, the live gate and delivery. For kids' lessons, classroom and training explainers, onboarding and how-it-works lessons; for a 45 s social retelling of a post use workflow-blog-post-to-animated-short.
Turn a blog, Substack or newsletter post into a ~45 s vertical (9:16) animated short: retell the post as a voiceover shot list, cast a narrator, design one stylized set (paper-cut by default) and a fictional character, stage and approve a still per shot, animate on H3 Max at 1080p, cut to the voice, then add calm word-by-word captions and motion-graphic cards in the publication's brand with hn4a-compositor, shown live before the render. About $11–12 of model spend; the cut, captions and cards render locally for free. For a news story with sourced facts and a hook, use workflow-news-article-to-vertical-short.
Turn a Figma or FigJam board (feedback, research, a retro, a dogfood wall of screenshots and stickies) into a narrated summary video: read the board, group its items by topic and rank them, write and voice a script, rebuild the board as one cluster per topic, and fly a camera across it in time with the voice. Uses the board's own images; no generated footage.
Turn a feature's how-to page (a help article, a docs page, a skill's page) into a 60-75 s narrated video guide to embed on that page, for people who'd rather watch than read: a before/after demo shot up front (the same generated shot without the feature, then with it), then kinetic type and animated diagrams in the brand that show every thing the page describes, with each one actually played or shown as it is named, a music bed and an end card with the page's address. Covers checking every claim against the page, a script gate with what you see and hear per beat, the demo shot from a start and an end frame, the opening scene in three looks beside the voice and music, the demo's assets picked on the shot itself, one build script that cues every layer and sound from the take's word times, and the mix. Costs about $2. For a marketing explainer of a whole product, use workflow-product-explainer-video.
Turn a GitHub repo into a 30–60 s branded explainer: a stylized metaphor world that acts out what the project does, a narrator, and titles, chips, captions and an end card in the project's own brand that name the real things it ships (commands, modules, features), ending on its install command. Covers reading the repo itself rather than only the README and checking every claim against it, capturing the brand from the project's site, a script and shot list gate, three looks, a character turnaround, voice with word times from the TTS alignment, stills, H3 Max animation, the rough cut, and the compositor layout shown live before the render. For gift videos to open-source maintainers, repo launch videos and "what this project does" explainers; for a product's own app screens, use workflow-product-explainer-video.
Put a person's own webcam read in a TV news studio: a sourced story and script, the read recorded and cut to its best takes, the person cut out with a free local matte (no green screen needed), a generated news-set backdrop with a city window and a video wall, the presenter scaled and lit into the set, and a broadcast chyron (kicker, station bug, name and headline straps, LIVE bug, a ticker already scrolling) with an optional skyline opener, in 16:9 and 9:16. About a dollar of stills; the cut, matte and graphics are local. For a narrated explainer with no presenter, use workflow-news-article-to-vertical-short.
Turn a raw webcam or talking-head recording full of retakes into a tight rough cut of the best take of every line, approved on its own, then ask what the footage is for and carry on in the workflow for it: captions and motion graphics that react to the speaker (the 'cut my takes and go wild' request), a green-screen news spot, short clips, or just the clean cut. Free and local, about 10 minutes for the cut. Use for founder and creator recordings, launch and feature videos, and any pile of webcam retakes.
Make a 30-90 s launch video for something new (a product, a feature, a release) presented by its founder or a teammate: either they record a quick webcam read of the approved script, or an AI avatar of them presents it, made from their own photos and voice and labelled as AI on screen. Then the product on screen, kinetic titles in the brand, karaoke captions, a name strap and the CTA, in 16:9 and 9:16. Covers what's new from the changelog or site, the launch arc (the problem, 'today we're launching', what's new, proof, the call to action), the question that picks the presenter, a storyboard before any spend, and the live spec. Use for launch videos, product announcements, feature drops, release videos and founder videos.
Make a ~30 s product ad starring the brand's own mascot: a narrated character story expressing the product's promise, with the product's real screens, integration logos and key-phrase captions composited on top. Covers breaking down the product's points (and its existing launch video, if any), a concept and shot list gate, voice auditions on the whole script, one style frame from the mascot art, stills, one motion test, H3 Max animation, one narration file per line, a music bed, the base cut, and the motion graphics shown live before the render, delivered with a side-by-side against the original. About $10 at 1080p. For SaaS, dev tools and apps with a mascot, made from the brand's own materials; for a presenter over rebuilt UI use workflow-product-ui-ad, for a faceless type-and-screenshot explainer workflow-product-explainer-video.
Make a storytelling music video from a song and photos of the cast, switching looks scene to scene (photoreal, comic-book animation, 3D animation, paper collage) with the cast consistent across styles, lip sync on key lines, a rough cut on the song, and kinetic lyric captions styled to each scene. Use for music videos, lyric videos and mixed-media multi-style shorts.
Make a 15–30 s 9:16 social ad that changes its look at the story's turn: it opens in one world (often real-looking people in a real place) and switches to the product's world in another look (a pastel dream, 3D animation, paper collage, ink comic), with the same cast recognizable across both, narrated or scored, with captions and the brand's end card, delivered at 9:16 and 16:9. Covers the brief and facts, an ad script with a hook, picking a look per part, a cast sheet per person per look, stills, shots on the model that suits each look, voice and bed, the base cut, titles and the live gate. For brands that want a scroll-stopping social ad; for a concept whose treatment is not yet chosen, use guide-make-a-video-from-a-website.
Turn one news article into a ~45 s vertical (9:16) explainer short: a sourced script with the conflict in the first 3 s, 9–10 stylized visual-metaphor scenes animated on H3 Max, a quick creator-style narrator, then karaoke captions, a title bar and stickers that slam in on the key words, composited with hn4a-compositor in a chosen brand. Covers picking the story with the person (and its risks), keeping only facts traceable to the source, no likeness of real people, three looks, stills, voice auditions on the whole script with word times, shot timings on the 24 fps grid, locking what must not change in the video prompts, the cut and the live layout gate. About $7 and an hour. For same-day news shorts, newsletter-to-video and social explainers about a story; for a post's own argument retold as a paper-cut story, use workflow-blog-post-to-animated-short.
Turn a finished pitch deck (PDF, PPTX, Keynote or images) into a 1-3 min presenter video for investors, prospects or partners: the real slides shown as they are, a presenter beside them (an AI avatar of whoever is pitching, made from their photos and voice, or the person on camera) walking through each slide, in a mix of cutout, picture-in-picture box and bubble layouts that never repeats twice in a row. Covers the slides as images, a script per slide (the pitch arc when there are no speaker notes), the presenter and voice, the whole track lip-synced in chunks, the layout first look, and the live spec. For a personalized sales video built from a deck template or a client-details doc, use workflow-sales-video-from-pitch-deck; for slides rebuilt as motion graphics, workflow-slide-deck-presenter.
Turn a podcast episode, talk, interview or live session (video or audio) into 30-60 s promo clips in the show's brand: the moments picked from a diarized transcript with a hook a cold viewer gets, each bite cut in its natural pauses and levelled with one fixed gain, the speaker framed vertically (or an audiogram for audio only), karaoke captions, a guest name strap, the show's bug, stickers on the key phrases, designed title cards and an episode end card, with an optional bed. Nearly free: local cuts and renders, plus paid speaker-labelled transcription if there are several voices. For long screen recordings cut into split-screen shorts, use workflow-shorts-from-long-video.
Make a ~30 s product ad from a company's website or product screenshots: a presenter avatar talks to camera, then the product's own UI, rebuilt as live HTML layers, is pushed into by a camera while the presenter shrinks to a face bubble, all cut to one voice track. Covers capturing the site (copy, brand from computed styles, every image, the logo), a 72-word script, a storyboard review before anything is paid for, the voice, presenter stills and two H3 talking heads (16:9 and a 3:4 crop for the bubble), one subagent per rebuilt screen, the cut and the review rounds. For SaaS ads, app demos, product overviews and explainers; for an avatar walking through slides, use workflow-sales-video-from-pitch-deck; for a faceless voiceover-and-type explainer over the real screenshots, use workflow-product-explainer-video.
Make a photoreal product ad, real-looking people and places with the product exact in their hands: first ask whether there is a reference spot to copy. With one, remake it shot for shot with the person's product swapped in (and new actors if wanted); with only a website and product photos, generate the ad from scratch around a hero beat and a reveal. Either way the label stays exact through every still and clip, the shots render on the photoreal models, and the brand's end card closes it. Use for consumer product ads, CPG, food and drink, pet, beauty and household products, 'make an ad like this one', or a product ad from packshots.
Make a satire music video: put new people into an existing music video, or a section of one, keeping the original performance, camera, cuts and song: map who becomes whom, test one shot, recast the video in parts of 5 to 15 s with H3 Max video-to-video, then fix what the recast carries over or breaks (facial hair, a missed background player, garbled lyric text) and splice it back over the original audio. Reach for it for 'put us in this music video', a fan remake with friends, or any performance clip recast from one photo.
Replace one actor in a finished dialogue video with a new character and a new voice: cast and perform the voice, recast that character's stills in their own outfit, re-animate only their shots with the dialogue as reference audio, and export each pick with its own audio for the editor. One variant per new actor; every other shot is reused as delivered.
Turn a finished 16:9 spot into a 9:16 vertical version for TikTok, Reels or Shorts: crop every shot first, restage and re-animate only the shots a crop loses a story beat in, then splice them back over the source audio. Works on an original cut or a remake from workflow-shot-for-shot-remake.
Make a personalized sales video when the deck lives in Canva: from (a) a finished Canva deck, (b) a Canva deck template plus a client-details doc, or (c) a Canva brand kit or brand guide plus a client-details doc. Fill or build the deck in Canva, export the real slides, then make the avatar walkthrough with workflow-sales-video-from-pitch-deck.
Make a personalized ~90 s sales video for a named prospect from (a) a finished pitch deck, (b) a deck template plus a client-details doc, or (c) a brand guide plus a client-details doc: get to a finished, approved deck first, then an avatar of whoever is presenting (asked up front, made from their photo and voice if needed) greets the customers by name and walks through the real slides in a mix of cutout, picture-in-picture box and bubble layouts.
Cut a product walkthrough from paired screen recordings (no sound) and webcam recordings (with the mic): a text paper edit of the best takes, then a 16:9 video with the screen under a camera that zooms and highlights what's being said, the presenter in a corner bubble, karaoke captions, a brand motion graphic on every time jump, and finished output videos played full screen. For Loom-style demos, app tours, tutorials, onboarding and feature walkthroughs recorded as screen plus webcam.
Turn a stream, tutorial, podcast or any long screen-plus-webcam recording into a series of 30–50 s 9:16 shorts built only from that recording: the speaker's face in one half, eased punch-ins on the right part of their screen in the other, captions on the seam in their own shorts style, and word-cued motion graphics with a different sound for each kind. Covers watching the recording and the speaker's existing shorts, a transcript with word times, picking the moments (hook, whole sentences, payoff), the rough cut, zoom targets, the base render in ffmpeg, the graphics in hn4a-compositor shown live on the first short, sound effects and loudness. Nearly free: local cuts and renders plus a few cents of sound effects. For one long walkthrough from paired screen and webcam takes, use workflow-screen-recording-video.
Re-shoot an existing spot shot for shot with new actors or products: cut it into shots, recast the stills, swap the products, render each changed shot from pinned frames, fix the spoken lines, then grain, upscale and splice the new shots into the original cut over its own audio. Reach for it for a remake, one variant per new actor, a product swap in a finished ad, or 'copy this commercial frame by frame'.
Make a presenter video from a slide deck (PDF): write the narration, cast and voice it, lip-sync one locked presenter still to the whole voice track, then build motion-graphics slides around the talking head (full frame, window or corner bubble) that change and build on the spoken words. For explainers, training modules, course videos and title slides with an AI avatar presenter.
Turn a product's website and real screens into a 45–90 s narrated walkthrough of the user's journey, one step at a time. Choose recordings, held screens, reveals or rebuilt UI for what each step needs to demonstrate, with optional contextual scenes or a presenter when they serve the brand and brief; this workflow owns its script, storyboard, voice, screen build and delivery sequence.
Turn a company's website into a ~20 s claymation ad delivered at 16:9, 1:1 and 9:16: five stylized toy-world shots animated on H3 Max, a narrator and a music bed, then kinetic titles, a logo lockup, benefit chips, a proof stat and an end card in the company's own font, colours, logo and CTA button. Every fact comes from the site. A worked conceptual-ad treatment in clay: a five-beat script, one locked style still, native 9:16 redraws instead of crops, one test clip before the batch, the cut on the voice's word times, and the titles shown live before the render. About $5 of model spend. For outreach gift videos, agency demos and brand promos made from nothing but a URL; for a faceless explainer over the product's real screenshots, use workflow-product-explainer-video.
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skills
Hypernatural Desktop has dozens of skills to teach your agent the tricks it needs to make great videos.
How to add sound effects and background ambience to any video (a door creaking, birds singing, wind, a room's tone, pops and whooshes for graphics): which route to take, how to place, loop, pan and mix sounds against picture, and how to check them. Use for SFX, foley, ambience, soundscapes, background sound, room tone.
Turn a still into a moving shot, or re-animate a shot from an existing spot: image-to-video (img2vid, i2v) from a pinned first frame, first and last frames pinned, reference-to-video (ref2vid, r2v) anchored on the shot's still or composed freely from references, or a video-to-video recast that keeps a take's performance. Weighs the routes, then cuts, briefs, renders and checks the shot.
How to choose a voice for a character: a short brief, a search of the ElevenLabs shared library for voices verified on eleven_v4, 3 picked on their metadata and auditioned at once on part of the script's copy (a narrator for a short reads the whole script instead, and the pick is the take), and the person's pick, with a performance guide for every script. Only when the person wants a voice matched to a face or a detailed character does a listening model rank a longer shortlist first. The person's own voice can be cloned with ElevenLabs, with their consent, from about 30 s of varied speech on a good microphone. Use for voice casting, choosing a TTS voice, voice selection, auditions.
A workflow is a skill that runs a whole video job, from the brief to the finished cut. It knows the steps in order, which models to use for each one and where things tend to go wrong, and it calls smaller skills for each step along the way.
Install Hypernatural Desktop, open your coding agent and describe the video you want. Your agent picks the workflow that fits, or you can name one yourself. It plans the job, quotes the cost and checks in with you before anything renders.
Claude and Codex, running inside the Hypernatural Desktop app. Other agents that connect over MCP can use them too.
Workflows are free. You only pay for the AI generations a job uses, like video, images and voices, and your agent shows you the price of every batch before it spends anything. Editing, captions, titles and review pages cost nothing.
Yes. Workflows like reframing to vertical, recasting a dialogue video or remaking a spot shot for shot start from your existing video. They work on your local files and never overwrite the originals.
Yes. Ask your agent to adjust any workflow for your job, or to save the process that worked as a new one. You can publish it under your own handle so anyone can install it.
People who use Hypernatural Desktop and publish what worked for them. Every published workflow is reviewed before it appears here.
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Features
Workflows
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